You wake up in room and are told to pull a lever every 10 seconds. Unsure what else to do, you start pulling the lever and begin trying to figure out what’s going on.

Controls:

Point and Click

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Made for the Ludum Dare 51, "Every Ten Seconds" (https://ldjam.com/events/ludum-dare/51/for-whom-the-bell-tolls)

Programming by Diego Teran (https://clerium.itch.io) and Diego Gonzalez (https://drgvdg.itch.io)

Art by Natasha Kononenko

Game Design by Diego Gonzalez and Diego Teran

Writing by Diego Gonzalez

Additional Programming by Natasha Kononenko


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Bug Fixes

We did a minor patch fixing some bugs with the original version, but the experience remains largely the same

- Fixed bugs with completing the game and returning back to it from the menu

- Fixed buggy mouse movement detection


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Some Hints and Solutions:

This is by no means a full list of hints, if at any point you are stuck, you should look in the journal that you get early on. This will be a journal that once you pick it up, it will stay with you for the rest of the game. If you're having trouble finding that one, well there's hints to find it below.

Otherwise, feel free to comment on the game with requests for hints and we will add them when we can. 

Click here for the list of hints
Finding the Journal
Hint Look around the lever on the wall, there something else to do on that screen
Solution Click the 4 screws around the lever to take it off the wall and find the journal behind.
Getting into the office
Hint 1 There's a conversation between two supervisors that talks about getting into the office, have you found it?
Hint 2 Looks like the office door locks at the start of each operators shift. If the top left door in the hallway is closed for you, then its too late. I wonder if the next operator would be able to make it?
Solution Let yourself fail to reset the timer, and then go straight to the top left room in the hallway. It should be open if you get there soon enough.
Opening the safe in the office
Hint 1 Have you found the safe yet? Its nowhere to be seen, but there is this really suspicious egg painting..
Hint 2 There's this weird little hourglass next to the safe. Have you tried clicking it?
Hint 3 The supervisors talked about this safe as being a "temporal lock", with the code being "green blue green". Temporal means time, so do you see anything related to time that we can try?
Hint 4 There's a pattern on the chalkboard labeled time, it looks like its the same pattern that you saw downstairs on the wall. Try clicking on the downstairs one to get a closer look!
Hint 5 If you trace the pattern downstairs, something happens. Maybe its magic?
Solution Go to the office and remove the painting to find the safe. You can trace the square pattern labeled time that can be found on the chalkboard and downstairs written on the wall to cause time to pass and the hourglass to change sides.
If you're having difficulty doing this, click on the pattern downstairs to get a closer look at it, and then click and trace that. This is the motion you'll have to do upstairs next to the safe.
One side of the hourglass has a green button, and the other has a blue button. Click them in the order "Green, Blue, Green" to unlock the safe.
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(8 total ratings)
Authorsdrgvdg, clerium, Skoprimon
GenrePuzzle
TagsLudum Dare 51, Point & Click

Download

Download
windows.zip

Comments

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I never found the journal despite thinking to myself ‘damn, there’s totally something behind the lever’. I’m actually glad I didn’t find it and got to figure things out for myself! Brilliant puzzle and top tier plot!

I also made a game for this LD which coincidentally is quite similar, all the way down to secretly giving 20 seconds rather than the alleged 10 =P

is there a good ending

Finally, got myself to the end. I liked it, cool plot twist :)

I'm stuck on how to unlock the temporal lock for the office

I added some hints to the description of the game! Let me know if they help, always happy to add more to help you along :)

Now I have run into a bug that won't  let me drag the lever or use my magic to reset the timer. When I try to hold down left click and drag, the white circle cursor won't move from its initial point. Just letting you know :)

that's an interesting one, I'll take a look! Thanks for letting me know

It's working again! So not sure if it was just on my end or not.

fun puzzles and not the ending i expected, good job

Amazing game I love it

Ending was really intresting

Thank you for playing :)